Thursday, August 28, 2008

Left 4 Dead XBox 360 Gameplay Video

Left 4 Dead is the first living dead game IMHO that truly captures the essence of running for your life from Zombies, and allows you to team up with 4 of your friends to do so. As much as I hate continuing to shell out $50 per year for XBox Live, I may have to for a little while longer...

Tuesday, August 26, 2008

Street Fighter IV - Character Intros

Gearbox developing Halo 4 for XBox 4D?

Gearbox president and CEO Randy Pitchford is awfully excited about his company's latest project, though he's not ready to mention it publicly. According to him, however, it's "big... 'look at our line up and imagine something even bigger' kind of big." Whatever you say, Randy.

Word of the project comes from the Gearbox forums, where Pitchford is soliciting for artists and programmers to come on board for the unannounced title. Pitchford will be directing the game himself, which will be entering pre-production and will have at least two years of development ahead of it before release.

Of course, part of Pitchford's excitement is purely to drum up interest in the title, and draw more potential employees to the project. Still, with promises of something incredibly exciting, we can't help but wonder what Gearbox might have up their sleeve. Original IP? Or a brand-new notch in an existing franchise? All we know is that between this new secret project, Borderlands, Samba de Amigo, and the Alien FPS, it's sure going to be a busy couple of years over at Gearbox. (Source Joystiq)

My Take

As I've said before, I believe Microsoft will release a new 3rd generation XBox during the Holiday season of 2009, after just 4 years, like they did with the original XBox. It will support a high-definition DVD drive, all models will be packaged with hard disks, and superior graphics and general processing than anything that's currently on the market. I also believe that Halo 4 will be a launch title for this new console.

Monday, August 25, 2008

XBox 360 + Wireless Motion Controller

There are lots of rumors swirling about the Internet at present about an XBox 360 Arcade System with a 512MB Memory card (in place of a hard disk) bundled with a wireless motion controller(like the Wii) with a handful of mini-games.

Do I believe Microsoft is planning to do this? Absolutely...

However, I think where these sites have gotten it wrong is the price. Most assert that Microsoft plans to sell this bundle for $199 to compete with the Wii. I disagree... Microsoft will likely sell it for between $249-$279. Why? Because there's no point in swallowing that extra $50, since the Wii is selling out at $249!

Friday, August 22, 2008

House of the Dead: Overkill

The Conduit - GC 2008

The most innovative shooter for the Wii yet... The Conduit... just looks better and better every time I see it!!! Nintendo, you really need to considering buying the engine for this game, and provide to all of your third party developers as a freebie!

Rumor: $199 Xbox 360 Arcade with motion controller

"Building on reports of an impending Xbox 360 price cut, which allegedly will drop the Arcade SKU below Wii to $199, comes the reemergence of Microsoft's elusive motion controller, now rumored to be included with the Xbox 360 Arcade this holiday. A source "close to Microsoft's marketing department" detailed the bundle to X3F, claiming the new Arcade system will feature a 512MB memory card (in place of a hard drive), the New Xbox Experience pre-loaded and a motion controller, along with a few compatible minigames developed by Rare.

The motion controller supposedly will be sold separately as well, in a package that includes even more minigames. The controller is said to be compatible with all versions of Xbox 360. So how 'bout it, Nintendo -- you gonna trump this by tacking on HD?" - XBox 360 News

My Take

Nintendo may have a very real problem on it's hands if this rumor is true.  It'll be interesting to see how long Nintendo will be on top...  Especially since it has continued to alienate the hardcore gamer as it seeks to go after the "expanded market"...  Good luck with that Nintendo.

Friday, August 15, 2008

Naruto - Black Parade

This is another anime music video was created by Gunst4r Her0, check it out:

Friendship's End

This anime music video was created by Gunst4r Her0, check it out:

Saturday, August 9, 2008

Monday, August 4, 2008

Are you ready for the next Next-Gen yet?

Have we already reached a plateau with current next-generation hardware?  

Consider the following:
  • Crysis, a game release last year for the PC has to be scaled down in order to port it to the XBox 360 or Playstation 3. 
  • The XBox 360 is already suffering from the lack of a high capacity disc medium, and games like Metal Gear Solid 4 would have to span several discs. 
  • Developers like id Software are complaining about the memory footprint that the current next-gen consoles can support being inadequate which causes developers to spend much more time optimizing the code.
  • Few games are actually rendered at 1080p (or even 720p for that matter...).
When you first heard about the next generation consoles did you picture that the graphics would look like the pre-rendered cut-screens in the games at the time?   Or did you picture the graphics of the Wii?

Nintendo and Microsoft have already admitted that they are working on the successors to their current consoles.  And current speculation is that Microsoft will release a successor to the 360 around November 2009...  I personally think they will release a new system no later than November 2010.  Why?  Because Sony currently has the upper hand with Blu-Ray, and the Wii continues to outsell the XBox 360 (in both the US and world wide).  I also believe that advances in technology and consumer lust for better graphics and gameplay will drive the time down between hardware cycles.  I believe the future cycles will be between 3 and 4 years.

Let me know what you think in the comments section.

NullDC Dev: Fullspeed Dreamcast Emulation On PSP May Be Possible, Not Making Promises

Drk||Raziel, developer of Dreamcast emulator NullDC, has issued a clarification statement in regards to the recently unveiled PSP port.

First off, he notes that due to RAM constraints, the PSP port of NullDC will be compatible with Slim units, which house 64MB RAM compared to 32MB on the previous hardware revision. Furthermore, the author explicitly mentions that he is not making any promises concerning the speed of the emulator, only that he will attempt to get it running as fast as possible.

Certainly, we’re excited over the prospect of Dreamcast emulation on PSP, but as with the PSP version of StrmnNrmn’s N64 emulator Daedalus, don’t expect games to run at a playable speed any time soon. In the meantime, we’ll wait patiently for Drk||Raziel’s efforts. (Source Exophase)

Dead Space: Downfall - Feature Film Trailer