Here is my GOW 2 wish list:
More Back Story
The first GOW game did a really good job of giving us a small taste of what was to come. IMHO, this is perfectly okay for a first game; however, the sequel should fill in as many gaps as possible without giving away too much, so as to leave room for at least a trilogy.
Locust Campaign
How about a Locust campaign; allowing the player to view the encounter from the viewpoint of a Locust Soldier. Thus far, we've experienced things from the COG point of view, which looks at the Locust as some sort of evil infestation. However, something triggered the Locust Horde into action. From what we're able to surmise, it was the humans consumption of Imulsion that triggered the attack known as Emergency Day. Currently, we know little about the organization of the Locust Horde, except that there is a Locus Queen and a few different classes of Locust Soldiers. I would guess that they have some sort of colony organization, like bees or ants. Such a campaign would give us more insight into what's happening on the other side.
Four Player Co-op
How about four player co-op featuring the cast of the last game; Marcus, Dom, Baird, and Cole would be awesome. GOW 2 could still feature the branches, where two players go one direction, and the other two take a different path.
Multiplayer with Vehicles
EPIC's Unreal Tournament 3 (which shares the same engine) gives players the option to use vehicles during online play. This would be an awesome addition to GOW 2. I envision a multiplayer mode called Battlefield where COG Soldiers use Ravens (Helicopters) and APCs, and Locust Soldiers use Reavers and Seeders.
Content Censorship
The first GOW game provided the ability to turn off the "Extreme Content", meaning you could scale down the blood and gore. It would be nice if EPIC could extend that feature to the language as well. Great games don't need strong language. ;-)
See the Official Gears of War 2 Trailer below:

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